

Get lost? Deacon is here to tell you what you need to know. Pick up an item? Deacon’s gonna tell you it’s useful. Some of these instances work fine – when you’re burning out several nests of Freakers, say, and an appropriately nervous Deacon is trying to psyche himself up or patting himself on the back for a job well done – but sometimes they can ruin the mood, too. He is constantly talking to himself, and I mean constantly. If Deacon does have an issue, it’s his utter inability to shut up. Praise also must be lavished on Sam Witwer, who gives an excellent performance. Deacon isn’t the most original character, but I did enjoy him and while he (understandably) starts off as a bit of a jerk, he does get better as the game goes on. “Live free, don’t join” seems to be the pair’s model, and to their credit, they’ve made it work so far. Deacon pals around with Boozer, his brother in arms from the good old days, doing jobs for the local survivor camps but never joining up with them. John, a biker who lost his wife when the world ended, and still insists on wearing his Mongrels MC cut as though it and the patches on it mean anything anymore. Players are dropped into the cut of Deacon St. Some of it is legitimately great, but just as much doesn’t land." " Days Gone‘s story tries a lot of things – some work and some don’t, and that’s fine – but what bothered me most was the game’s dialogue, which is all over the place. It’s a terrible name, and Days Gone’s use of it should tell you a lot of you need to know about the game’s writing. Yes, Days Gone is a zombie game, but it’s one of those, a story about zombies that categorically refuses to use that word as though it somehow makes the game’s story less generic. If you’re not familiar with it, Days Gone is an open-world survival action title set in a post-apocalyptic Oregon that has been overrun by Freakers, the game’s term for zombies.
DAYS GONE REVIEW PC
The game released to middling reviews in 2019, but the PC version gives us a chance to reevaluate it, and based on my experience, I think folks will be more positive on the game this time around. Those titles may not be the deepest or best-playing games on the market, but they almost always play well enough, and they tend to do almost everything around their gameplay better than most in the industry.Īnd then came Days Gone.

Sony has made its bones on delivering consistently high-quality, narrative-driven single-player titles. Players expect big budgets and the production values that accompany them, accomplished storytelling, and solid, but probably not revolutionary gameplay. The problem was that the game said Sony on the box, and PlayStation exclusives come with standards these days. Days Gone ran into a bit of a problem when it released in 2019.
